<aside> 💡
Watch the full video here: https://youtu.be/x5nP-3t6R9o
</aside>
<aside> 💡
Download the Claude Skills here
</aside>
If you watched the video, you already know what these do. This is the doc for the people who want to actually use them. No course. No upsell. Three skills to download, the prompts they write, and the contest brief at the bottom.
Same deal as last time: I've burned a stupid amount of credits figuring out what breaks so you don't have to. These aren't perfect. They're closer.
Three Claude skills. Download them, drop them into Claude, they work together.
banana-pro-director-3.0 — every still. Character faces, outfits, character sheets, scene plates, detail shots, outfit swaps.cinema-worldbuilder-pro-3.0 — every Seedance video. Cinematography grammar, frame control, audio rules, character locks.story-bible-builder — the new one. Interview-driven. It walks you through your world and spits out a canon doc as an installable skill, so every future prompt already knows your characters, their voices, their movement, your tone, your rules. This is the one that makes the other two stop drifting.They stack. The bible carries who and why. Banana Pro carries what it looks like. Cinema Worldbuilder carries how it's shot. You stop re-explaining your world every single prompt.
This is the biggest one and the reason is dumb-simple: a sheet is one image with a fixed pixel budget.
Six panels splits that budget six ways. The face — the entire reason the sheet exists — lands in cells too small to hold real identity. Then you feed that sheet into a video generation and the model has to lock onto a face it can barely see, and you get drift. Not because the model's bad. Because you handed it a thumbnail.
Three panels roughly doubles the resolution per cell. The new default: